SETTING-UP RIGGED CHARACTERS

Move and Rotate Characters

To move and rotate the characters to the correct place in your scene there are two simple methods: Move all mode and using a Dummy helper. Procedures Move All Mode Merge a character into your scene. By default it will be placed at 0,0,0. Ensure that your drawing and character units are the same. Go […]

Unit Setup – Physique Modifier

In this section you will learn how to set up units and scale a character before importing it into your 3D project. The following procedure is use when your character uses the Physique Modifier. NOTE Before you start populating your project with Metropoly 3D Humans you must be sure that the characters and your scene […]

Unit Setup – Skin Modifier

In this section you will learn how to set up units and scale a character before importing it into your 3D project. The following procedure is use when your character uses the Skin Modifier. NOTE Before you start populating your project with Metropoly 3D Humans you must be sure that the characters and your scene […]