To move and rotate the characters to the correct place in your scene there are two simple methods: Move all mode and using a Dummy helper.

Procedures

Move All Mode

  1. Merge a character into your scene. By default it will be placed at 0,0,0. Ensure that your drawing and character units are the same.
  2. Go to Motion and select Move all Mode inside the Biped rollout menu.

NOTE You can either type in the coordinates or use the move and rotate tools to place the character in the desire position.

Dummy helper

  1. Go to Create and select Helpers . Select Dummy and create one at 0,0,0. If you want you can rename it, for example to CMan0024-Move.
  2. Use Select and Link tool  and link the character’s root (Ex: CMan0024-Bip) to the Dummy object you have just created. The Dummy can now be used to place the character.